Graphics Engineer — Debug & Stabilize
Listed on 2026-09-29
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Engineering
Software Engineer
Mozilla in the United States is seeking a Graphics Engineer to own ongoing maintenance and engineering work in Firefox's Graphics area, including rendering, compositing, images, canvas, and WebGL.
You will diagnose, fix, and optimize graphics across Windows, macOS, Linux, and Android, perform code reviews, and help keep the graphics code healthy so senior engineers can focus on performance.
We are currently recruiting a Contract Staff Graphics Engineer — Debug & Stabilize for our team in United States.
The advertised compensation is 120..
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
Learn more about the Contract Staff Graphics Engineer — Debug & Stabilize role in the description above.
We appreciate your interest in this position.
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