Gameplay Programmer
Listed on 2026-10-10
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Software Development
Game & 3D/XR Development, AI Engineer (Applied/Software), Software Engineer, Full Stack Developer
You are passionate about programming, coding and game development and would like to use your skills to help industry and colleagues during Cradle projects. Cradle is the research and development lab of the Academy for AI, Games & Media (AGM) at Breda University of Applied Sciences (BUas). As a gameplay programmer (0.8-1
FTE), you will be working on a green, sustainable and high-tech campus close to the city centre of Breda, at a top-ranked academy with strong ties to industry.
As a gameplay programmer (0.8-1 FTE), you will mainly work for Cradle, which is the research and development lab of the Academy for AI, Games & Media (AGM) at Breda University of Applied Sciences (BUas). Cradle focuses on developing the next generation of serious games, applications and digital twins. It combines cutting-edge technologies like artificial intelligence (AI), virtual reality (VR), augmented reality (AR), motion capture and game technology with creative design and storytelling.
Cradle is a hub that brings together students, researchers and industry professionals, including programmers, artists and designers.
As part of the R&D department, you will work on a range of projects, which all vary in objective and content. The projects come from the domains of Media, Animation, Mixed Reality, Entertainment Games, Digital Twins, and Applied and Serious Games. They will always fit one or more of our professorships , involve external partners and aim to drive innovation.
You will be responsible for the technical implementation and maintenance of gameplay systems and mechanics in collaboration with designers, artists and other programmers. Your activities focus on:
- Writing clean, efficient, and maintainable code to create high-quality gaming experiences;
- Debugging and optimising code for performance, stability and maintainability across various platforms;
- Analysing and solving technical problems;
- Participating in brainstorming sessions and contributing ideas to the development process;
- Staying up-to-date with relevant trends and technologies in game development;
- Documenting code, systems and technical processes to ensure maintainability and knowledge sharing within the team;
- Presenting and demonstrating developed work to external partners.
You love to work with experts and enjoy the benefits of working in an educational environment.
BUas aims to create a stimulating workplace for both students and staff, to enable them to integrate knowledge and skills, to develop their talents to the fullest and apply these to society in a professional and responsible manner.
- The salary for this position amounts to a monthly minimum of €3,667.97and a monthly maximum of €5,154.67 (gross amounts based on full-time employment);
- This position is classified in scale 9 of thecao-hbo(collective labour agreement). Your official job title will be Instructor;
- This position involves a one-year employment contract with the possibility of conversion into an indefinite employment contract;
- Your commuting expenses will be fully reimbursed when you travel by public transport;
- You will receive a contribution towards your health insurance costs;
- You will receive an end-of-year bonus of 8.3% in December andanannual holiday allowance of 8% in May;
- You will also be awarded professional development hours every year and almost 11 weeks of holiday entitlements in a full-time position;
- You have the option to work partly from home, which can help improve your work-life balance;
- You will build an attractive pension through the ABP pension fund;
- Working at BUas means always striving for ‘the plus’. BUas aims to be more than just a university of applied sciences, continuously focusing on development and creating meaningful experiences;
- You will be working…
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