Senior Shader Systems Engineer
Listed on 2026-10-27
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Software Development
Software Engineer
Unity is seeking a Senior Graphics Engineer to advance shader systems across platforms and render pipelines. You will collaborate with graphics teams to enhance shader workflows for artists and shader authors, tackling runtime variant handling and cross-platform shader compiler concerns.
The role emphasizes building robust shader tech stacks, cross-platform support, and automating tests while working with multi-disciplinary teams to deliver high-quality engine features.
We invite applications for the Senior Real-Time Shader Systems Engineer position located in Brighton, England, United Kingdom.
The following opening is for a Senior Real-Time Shader Systems Engineer with Unity.
Our organisation is growing, and we are hiring a Senior Real-Time Shader Systems Engineer in Brighton, England, United Kingdom.
This opening is for the Senior Real-Time Shader Systems Engineer role at Unity.
We are seeking a motivated Senior Real-Time Shader Systems Engineer to join Unity in Brighton, England, United Kingdom.
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