Senior Product Designer
Listed on 2026-01-01
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Design & Architecture
Creative Design / Digital Art, UI/UX Design
Brookline, United States | Posted on 10/23/2025
We are now looking for a Senior Product Designer to join us as a foundational member of the team. You’ll play a key role in shaping how FeMMA looks, feels, and functions — from early product explorations through launch and beyond.
This is a deeply collaborative and hands‑on role where you’ll work closely with our CEO, engineering, and early community to bring FeMMA’s vision to life. You’ll be joining a small, focused team that believes in building intentionally — combining empathy, clarity, and craft to create experiences that truly resonate.
FeMMA is led by Caitlin Hodge (CEO), who has partnered closely with Michael Horvath (co‑founder and former CEO of Strava) — our lead investor. Together, they bring deep experience launching successful, mission‑driven companies that empower people through community and movement.
What You’ll Do- Design with empathy and intent – Create experiences that feel inclusive, empowering, and intuitive for women in martial arts.
- Shape the product from 0 → 1 – Contribute across the design process, from concepting and prototyping to polished UI and implementation.
- Prototype to learn – Use low‑ and high‑fidelity tools to explore ideas quickly, test assumptions, and validate solutions.
- Design for systems and flow – Help create intuitive, cohesive interactions that make sense across moments and contexts, and scale gracefully as the product evolves.
- Collaborate closely with engineering – Be a part of the build process, caring not just about how things look, but how they feel and function.
- Stay grounded in user insight – Participate in user testing and feedback loops to ensure design decisions align with real community needs.
- Establish design practices – As one of our first design hires, you’ll help define design principles, tools, and shared standards that support good work and healthy collaboration.
- 4-5 years of experience
- Experience designing mobile‑first consumer‑facing products from early concept through to implementation (preferably social, fitness, or community‑based)
- A clear,
user‑centered design process that includes iteration, feedback, and collaboration - Experience moving fluidly between interaction design, prototyping, and visual UI
- Strong visual sensibility and attention to craft not at the expense of iteration and learning
- Ability to collaborate deeply with engineers and non‑design stakeholders
- Comfort with ambiguity and enthusiasm for building from scratch
- Interest in movement, community, or elevating women (bonus if you’ve trained in martial arts or have competed yourself)
- Excitement about joining a small, mission‑driven team and a desire to help build a sustainable, values‑aligned business
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