Advanced Gameplay Engineer
Listed on 2026-10-02
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Software Development
Game & 3D/XR Development, Software Engineer, C++ Developer
Job Posting
Title:
Advanced Gameplay Engineer Req :
Job Description:
About the Role Disney Digital Entertainment is on a mission to create the ‘digital front door’ for The Walt Disney Company, bringing all of the magic of Disney together into a new interactive universe. We are building an expert development team that will be building game experiences that will herald the next generation of Disney to the world. Working with top-class industry talent, this role is perfect for the accomplished game engineer looking to create something epic - collaborating with an incredible group of game developers focusing on individual experiences to build a wonderfully rich and cohesive product that is truly “Disney”.
We are looking for a uniquely talented Advanced Gameplay Engineer to join us on this journey! If you are an experienced game programmer with a love of Disney/Pixar, Star Wars, 20th Century, and Marvel properties, you’ll want to check out this opportunity! This role will report to the Director, Gameplay Engineering.
- Leverage your experience and knowledge to help implement several interactive games and experiences based on Disney’s robust portfolio of characters and worlds including Disney/Pixar, 20th Century, Marvel and Star Wars.
- Be an active, hands-on participant in the process, directly writing code and working daily with design/production/art to establish and achieve goals for each game experience.
- A significant portion of this work will involve implementation of experiences using Scene Graph and Verse (UEFN/Unreal Editor Fortnite) as a base. This role will require a willingness and ability to operate within the limitations of that ecosystem and grow with it as the functionality matures.
- There may be additional work within the native Unreal Engine environment (C++/Blueprints), however the primary responsibility will still come back to Scene Graph and Verse.
- This is not a 100% C++ position.
- Help the team understand and debug a large legacy Unreal Engine project. This job may involve helping to extend that codebase to meet our needs.
- Empower designers by serving as their main support avenue during game development.
- Find creative ways to overcome limitations, maintaining a positive outlook along the way.
- Work closely with other members of the engineering team to ensure that implementation quality is maintained.
- Be an advocate of stability and flexibility.
- Champion Disney and team values.
- Maintain a ‘guest-first’ mentality by being an advocate for the player experience.
- As an advanced-level engineer, you will help drive critical leading edge projects for the company.
- Serve as a key member of a growing game development team at Disney.
- 8 years of experience developing console/PC/mobile games or other digital interactive entertainment.
- Experience with Unreal Engine 4/5+ at the native (C++) level.
- Capable of understanding and working in an existing legacy C++/Blueprint-heavy project.
- Some experience with UEFN/Verse, at least at the hobby-ist level.
- Participated in the creation and release of a major product, in a hands-on programming role.
- Was one of the main authors of a significant gameplay system.
- Served as a programmer during the prototype phase of a project.
- Understands the difference in requirements/goals between prototyping and production.
- Understands and implements the following concepts at a production-quality, AAA level:
- C++ code (Performance Impact, Memory Management, Inheritance, etc.)
- Client/Server architecture (Replication, Client-side Prediction, Movement Syncing, etc.)
- Game Mathematics (Linear Algebra, Vector Math, Kinematic Physics, Collision, etc.)
- Able to mentor and to guide junior engineers.
- A Bachelor’s degree in Computer Science or…
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