Shader Tech Art Intern – Rendering & HLSL
Listed on 2026-11-04
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Software Development
Game & 3D/XR Development
Insomniac Games in Burbank, CA, invites a Technical Artist Intern to design, develop, and optimize shaders within our content pipelines, helping environments and characters come to life.
You'll work with artists and programmers to create visual effects, maintain performance, and explore new techniques in real-time rendering and graphics optimization. This 12-week internship pays $36.50/hour and relocation assistance is available for eligible candidates.
For the Shader Tech Art Intern – Real-Time Rendering & HLSL position at Sony Interactive Entertainment Inc. (Japan), we are reviewing applications now.
Join us at Sony Interactive Entertainment Inc. (Japan) as our next Shader Tech Art Intern – Real-Time Rendering & HLSL in Burbank, CA, United States.
We are currently recruiting a Shader Tech Art Intern – Real-Time Rendering & HLSL for our team in Burbank, CA, United States.
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