Shader Artist Intern: Graphics & Tools
Listed on 2026-11-05
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Software Development
Game & 3D/XR Development
Insomniac Games is seeking a Technical Artist Intern to help design, develop, and optimize shaders within our content pipelines. You will collaborate with artists and programmers to create visually compelling effects while preserving real-time performance and efficient workflows.
The role involves hands-on shader work, learning from experienced teams, and contributing to production-grade graphics in a hybrid environment.
Are you ready to take on the Shader Artist Intern:
Real-Time Graphics & Tools role at Insomniac Games?
The advertised compensation is 41.000 - 59.000.
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
Learn more about the Shader Artist Intern:
Real-Time Graphics & Tools role in the description above.
We appreciate your interest in this position.
Join Insomniac Games and contribute to our ongoing work.
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