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Technical Artist Intern: Shaders & Rendering

Listing for: PlayStation
Apprenticeship/Internship position Listed on 2026-11-14
Job specializations:
Salary/Wage Range or Industry Benchmark: 41000 - 59000 USD Yearly USD 41000.00 59000.00 YEAR

Job Description & How to Apply Below

Position: Technical Artist Intern: Shaders & Real-Time Rendering

Insomniac Games, part of Sony Interactive Entertainment, seeks a Technical Artist Intern in California to help design, develop, and optimize shaders for real-time rendering. You’ll collaborate with artists and programmers to craft visual effects while maintaining performance and efficient workflows throughout the 12-week internship.

You will gain hands-on experience in shader development, graphics optimization, and production pipelines, strengthening problem-solving and teamwork skills in a game

Our team is growing, and we are hiring a Technical Artist Intern:
Shaders & Real-Time Rendering in Burbank, CA, United States.

Step into the Technical Artist Intern:
Shaders & Real-Time Rendering role at Play Station in Burbank, CA, United States and grow with us.

Please review the full job details above before applying.

If your experience matches this role, we encourage you to apply.

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