Technical Artist Intern: Shaders & Rendering
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Software Development
Job Description & How to Apply Below
Insomniac Games, part of Sony Interactive Entertainment, seeks a Technical Artist Intern in California to help design, develop, and optimize shaders for real-time rendering. You’ll collaborate with artists and programmers to craft visual effects while maintaining performance and efficient workflows throughout the 12-week internship.
You will gain hands-on experience in shader development, graphics optimization, and production pipelines, strengthening problem-solving and teamwork skills in a game
Our team is growing, and we are hiring a Technical Artist Intern:
Shaders & Real-Time Rendering in Burbank, CA, United States.
Step into the Technical Artist Intern:
Shaders & Real-Time Rendering role at Play Station in Burbank, CA, United States and grow with us.
Please review the full job details above before applying.
If your experience matches this role, we encourage you to apply.
All applications are reviewed carefully by our team.
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