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Unreal Engine Technical Artist — Tools & Shaders Pro
Job Description & How to Apply Below
A video game development studio in Burnaby seeks a Technical Artist to bridge engineering and art teams. This role requires over 4 years of experience, ideally with a AAA title in Unreal Engine. The ideal candidate will problem-solve, collaborate with artists, and develop tools to enhance workflows. A nuanced understanding of shaders and scripting is essential, alongside familiarity with industry-standard 3D software.
Competitive salary ranging from $71,400 to $105,720 per year, plus benefits.
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