UEStudio Tools Engineer
Job Description & How to Apply Below
Explore your software engineering skills as a Tool & Pipeline Engineer focused on optimizing content creation for a gaming studio in Burnaby. Leverage your expertise in C++ and Python to develop efficient tools and pipelines.
The position involves developing and maintaining tools primarily in C++ and Python, addressing the needs of UE5 asset creation. Your work will streamline workflows, enhancing productivity for the gaming studio. If you are passionate about game development and eager to innovate, this role is ideal for you.
Key Responsibilities:
• Develop C++ and Python based tools for content creation
• Maintain and improve existing pipeline functions
• Collaborate with asset creation teams for workflow optimization
• Test and troubleshoot new tool functionalities
• Document tools and processes for users
Requirements:
• Proficiency in C++ and Python programming
• Experience with UE5 asset development
• Strong problem-solving and debugging skills
• Background in game engineering or related field
• Ability to work independently and as part of a team
Contribute your engineering expertise to enhance the content workflow in our Burnaby gaming studio.
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