Unity Software Engineer
Job in
Victoria, British Columbia, Canada
Listed on 2026-02-23
Listing for:
MindWire
Full Time
position Listed on 2026-02-23
Job specializations:
-
Software Development
Software Engineer, C# / Unity Developer, Game Development / Testing, Full Stack Developer
Job Description & How to Apply Below
Unity Software Engineer - Mobile + WebGL Client
Seeking a passionate Software Engineer to build and deliver social gaming experiences. Join us in building our next generation gameplay technologies. You will be involved in the ongoing development of two metagames and two standalone mobile games.
The Unity team strives to deliver high quality user experiences and game mechanics across multiple games. Our conduit is modern application design, and development best practices. You have exceptional interpersonal skills, and are a self-motivated developer that contributes to team success!
Key activities and deliverables Evolving our core technologies to provide best in class experiences, gameplay and meta features using Unity Game Development - C#
Extending the usability and capabilities of our current architecture to support the needs of our growing feature set across multiple platforms and devices
Collaborate with the team to improve and define technical requirements, documentation and best practices
Estimating the tasks for each sprint, with the development team, to achieve increasing accuracy
Creating and reviewing pull requests with constructive criticism
Communicating early and often if you run into blockers
Working with the QA team to communicate clear test cases and bug descriptions
Qualified candidates will have Unity Game Development - C#
5+ years developing with Client based technologies (more for senior position)
Knowledge of software design and architecture best practices
Excellent written and oral communication skills
Self-motivation, good organization and time management
BS/BA degree in Computer Science, Engineering or related field or equivalent experience
Practical experience with agile development practices and egoless programming
Preferred candidates will have Familiarity with git version control
Proven track record of leadership and mentorship of peers and junior developers
Common game development skills (e.g. vectors, tweening libraries, and playing sounds)
Client event handling with tools such as Socket.io
Experience with art pipelines (Texture Packer, Spine 2D Skeletal animation)
Networked and server supported game development
Experience with CI/CD (continuous integration and continuous deployment) on mobile platforms
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