Technical Art Intern: Unreal Engine Shaders & Tools
Listed on 2026-11-01
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Software Development
Game & 3D/XR Development, App Developer - Mobile/Web, Software & AI Developer Internship, Python
Epic Games is seeking a TECH ART INTERN to join our team and help push real-time art pipelines. You will build small tools and scripts, optimize assets, and collaborate with engineers and artists to improve performance in Unreal Engine.
The ideal candidate is currently enrolled in or recently graduated from a Technical Art, Computer Science, Digital Media, or Game Development program, with Python or C# scripting experience and a hands-on attitude toward Maya, Blender, or Substance.
Our team is growing, and we are hiring a Technical Art Intern:
Unreal Engine Shaders & Tools in NC, United States.
We appreciate your interest in this position.
Join Workingames and contribute to our ongoing work.
Take a moment to read everything above and see whether this role is right for you.
This posting is for the Technical Art Intern:
Unreal Engine Shaders & Tools role at Workingames, based in NC, United States.
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