Product Designer: Internal Tools & Design Systems
Listed on 2026-06-22
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Design & Architecture
UI/UX Design, Product Designer, Creative Design / Digital Art
Music is Universal
It’s the passionate and dedicated team at Universal Music who help make us the world’s leading music company. From A&R to finance, legal to digital, sales to marketing, Universal Music is the place to grow and develop your career within a truly commercial and innovative business that leads in everything it does.
Everyone is welcome to apply for our roles, and we are determined to ensure that no applicant or employee receives less favourable treatment because of gender, race, disability, sexual orientation, religion, belief, age, marital status, background, pregnancy, or caring responsibilities. We also recognise the importance of diversity of thought within our teams and are fully committed to embracing the talents of people with autism, dyslexia, ADHD, and other forms of neurocognitive variation.
We will always seek to make appropriate adjustments to recruitment, workplaces, and work processes to be fully inclusive to people with different needs and working styles. If you need us to make any reasonable adjustments for you from application onwards, including alternatives to the online form or to disclose a neurocognitive condition, please email Uni
The A Side: A Day in The LifeOur design team is small, agile, and highly collaborative, working closely with Product Owners, Engineers, and Business Stakeholders to create thoughtful, effective design solutions across a wide range of digital products and services. As a multidisciplinary team, we bring strengths across UX and UI, supported by broader experience in brand, motion, and visual design. Together, we set the standard for design quality, visual consistency, and user experience across Universal Music Group, Universal Music Publishing Group, and Universal Production Music.
As a Product Designer, you’ll lead design across complex internal products from discovery through to delivery, shaping both the user experience and the strategic direction of our tools. You’ll work with stakeholders, Product Owners, and development teams to understand needs, define requirements, and turn complexity into clear, intuitive experiences. You’ll own and evolve our cross-platform design system, defining standards, governance, and adoption across multiple product teams, evolving the components, patterns, and principles that support consistent, scalable design across our data-heavy ecosystem.
This role is about more than delivering screens. You’ll work on complex, often ambiguous internal tools that support global teams, requiring you to simplify workflows, align stakeholders, and design for scale. You’ll help raise the bar for craft, usability, and design thinking across the business, contributing to products that connect teams, streamline workflows, and move Universal Music Group forward. You’ll do this alongside a talented, multidisciplinary team of Designers, Engineers, Product Owners, and Analysts who care deeply about building great products and building them well.
Skills & Experience
Key Responsibilities
Design flows and experiences that simplify complex requirements into intuitive and functional interfaces
Maintain and contribute to our existing Design Systems
Design new product experiences that evolve and define visual systems
Contribute to strategic decisions around the future direction of our products
Give and solicit feedback from designers, stakeholders and the broader product team in order to continually improve quality
Present work to the broader product team and other leaders, clearly and succinctly articulating the goals and concepts.
Drive a partnership with product managers, engineers and stakeholders in order to oversee the user experience of a product from conception until launch and beyond
Must have
Strong experience designing and shipping multiple features that are broad/ambiguous in scope and encompass an end-to-end experience across a variety of platforms in a date heavy tech-driven environment
Strong interaction design experience with knowledge to define how an experience should behave based on understanding users' needs, plus consideration of how this product will scale. Use appropriate prototyping tools to demonstrate how…
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