Wearable Systems Software Engineer ML & Game Engines
Listed on 2026-11-07
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Software Development
Software Engineer, Machine Learning/ ML Engineer, AI Engineer (Applied/Software), Game & 3D/XR Development
Liquid XR in Los Angeles is seeking a Software Engineer to interface with embedded systems, ML models, and game engines. You will write C/C++ for BTLE hardware, expose capabilities to Unity, Unreal, and Godot, and collaborate with cross-functional teams to advance wearable input devices.
You will contribute to testing, motion tracking, data validation, and tool development, while exploring sensor fusion and ML-driven improvements for real-time applications.
The Wearable Systems Software Engineer for ML & Game Engines role at Liquid XR is now open for applications in Los Angeles, CA, United States.
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
Learn more about the Wearable Systems Software Engineer for ML & Game Engines role in the description above.
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