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Senior Character Technical Artist
Job in
Cranbrook / East Kootenay, BC, V1A, Canada
Listed on 2026-10-15
Listing for:
Placements24
Full Time
position Listed on 2026-10-15
Job specializations:
-
Entertainment & Gaming
Game & 3D/XR Development
Job Description & How to Apply Below
Join a studio renowned for its visually stunning characters and contribute to the creation of next-generation gaming experiences.
Key Responsibilities Develop and implement advanced character rigs, ensuring realistic deformation and flexibility.
Optimize character models and textures for real-time rendering, balancing visual quality with performance.
Collaborate closely with character artists and animators to troubleshoot rigging and skinning issues.
Integrate character assets into the game engine, ensuring proper setup and functionality.
Develop tools and scripts to automate and improve character art and rigging pipelines.
Stay up-to-date with the latest character technology and techniques in the industry.
Requirements Minimum of 5 years of experience as a Technical Artist , with a focus on character development.
Expertise in character rigging, skinning, and animation principles using software like Maya.
Proficiency in scripting languages (e.g., Python, MEL) for pipeline automation.
Strong understanding of game engines (e.g., Unreal Engine, Unity) and their character systems.
Experience with character modeling and texturing software is a plus.
Excellent problem-solving skills and the ability to work effectively in a collaborative team environment.
Benefits Competitive salary and comprehensive benefits package.
Opportunities for professional growth and skill enhancement.
Access to cutting-edge technology and development tools.
A creative and supportive studio culture that values collaboration and innovation.
Generous paid time off and company holidays.
Position Requirements
10+ Years
work experience
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