Vision Pro Character Tools Engineer — Rigging
Listed on 2026-10-06
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Software Development
Software Engineer, Game & 3D/XR Development, Python, AI Engineer (Applied/Software)
Apple Vision Pro is seeking a skilled Character Tools Developer to design and maintain tools for character rigging, deformation, and animation. The role sits at the intersection of art and technology, enabling real-time production workflows in a AAA context.
Develop tools in Python, C#, and Swift, while collaborating with artists and engineers to optimize pipelines. This position emphasizes performance, scalability, and collaboration across multiple disciplines.
We invite applications for the Vision Pro Character Tools Engineer — Real-Time Rigging position located in Culver City, CA, United States.
The position is based in Culver City, CA, United States.
This opportunity is part of our work in IT & Technology.
The advertised compensation is 145..
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
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