System Electrical Architect; Input Devices
Job in
Cupertino, Santa Clara County, California, 95015, USA
Listed on 2026-11-01
Listing for:
Apple
Full Time
position Listed on 2026-11-01
Job specializations:
-
Engineering
Systems Engineer, Hardware Engineer, Electrical Engineering, Electronics Engineer
Job Description & How to Apply Below
Role Number:
Team:
Hardware
Location:
Cupertino Weekly
Hours:
40
Posted:
Summary Apple is seeking a visionary electrical architect to define and design the future of input devices (trackpads, keyboards, and next-generation interfaces) for our Mac product line. You will be responsible for ground-up (zero-to-one) EE system architecture, transforming open-ended user experience challenges into concrete, innovative hardware solutions. If you are an independent, first-principles thinker who has experience in design for mass production and thrives in ambiguity and is passionate about pushing the boundaries of human-computer interaction, we want you to help us invent what comes next!
Description In this highly collaborative and impactful role, you will lead the electrical architecture for next-generation input technologies. Input devices sit at the complex intersection of electrical, mechanical, and firmware/software engineering. You will not just be designing circuits. You will be defining the system. Based on design goals, you will propose innovative architectural concepts, drive new technology investigations, and partner with mechanical engineers and firmware engineers to continuously iterate, co-design, and optimize hardware.
Minimum Qualifications BS/MS in Electrical Engineering, or related field with 7+ years of experience in hardware system design or electrical architecture.
Strong EE fundamentals (E&M physics, first principles) with a deep understanding of system architecture and design tradeoffs.
Experience in schematic capture and component selection across diverse domains (power, digital, analog, high-speed, wireless).Deep knowledge of low-speed and high-speed digital interfaces (e.g., I2C, I2S, SPI, USB, MIPI, PCIe, Thunderbolt).
Experience with highly constrained multilayer PCBs (HDI, fine-pitch BGA) and rigid-flex designs (Allegro preferred).Hands-on proficiency with advanced lab tools (high-bandwidth oscilloscopes, VNAs, BERT) for bring-up, validation, and protocol decode.
Proven track record of taking complex systems from concept to mass production, collaborating tightly with FW, SW, and ME teams.
Preferred Qualifications Sensing Expertise:
High-precision AFE design for weak signals (capacitive touch, strain gauges, piezo).Haptics & Actuation:
Drive circuitry for LRA/Piezo/VCM, H-bridge design, and closed-loop resonance tracking.
Power Architecture:
Designing ultra-low noise power for sensitive analog circuits while managing massive transient currents from actuators.
ME/EE Co-Design:
Familiarity with mechanical resonance, damping and key requirements for capacitive/inductive-based sensing.
SI/PI/EMC:
Resolving severe signal/power integrity and ESD/EMI challenges in constrained, user-facing environments.
Pay & Benefits At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including:
Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might…
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