GPU Kernel & Firmware Engineer — ML, Graphics & Compute
Listed on 2026-10-07
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Software Development
AI Engineer (Applied/Software), Software Engineer, Machine Learning/ ML Engineer
Apple is seeking a systems software engineer to join the GPU Kernel/Firmware team. You will design and implement low-level drivers and memory/power management features that power graphics, machine learning, and compute workloads across iOS and macOS.
This role emphasizes deep system knowledge and collaboration across Apple’s graphics stack. You will work on kernel and firmware integration, contribute to high-performance driver reliability, and help push graphics performance on Apple devices.
This is an excellent position to take on the GPU Kernel & Firmware Engineer — ML, Graphics & Compute role at Apple.
The position is based in Cupertino, CA, United States.
This opportunity is part of our work in IT & Technology.
The advertised compensation is 190..
We aim to respond to suitable candidates as soon as possible.
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