Build Systems Engineer: Graphics, Games & ML
Listed on 2026-10-11
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Software Development
Apple seeks a highly skilled engineer to partner with Graphics, Gaming and Machine Learning teams on macOS and iOS builds. You will hear engineers' challenges, prototype solutions, and ship systems that improve productivity for 500+ engineers daily.
You’ll own Build and Test pipelines that manage thousands of builds and run over a million tests daily, identifying bottlenecks and architecting new capabilities that accelerate platform delivery worldwide.
The Build Systems Engineer:
Graphics, Games & ML position in the IT & Technology field is open for applications.
The following opening is for a Build Systems Engineer:
Graphics, Games & ML with Apple.
Our group is growing, and we are hiring a Build Systems Engineer:
Graphics, Games & ML in Cupertino, CA, United States.
This opening is for the Build Systems Engineer:
Graphics, Games & ML role at Apple.
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