GPU Kernel & Firmware Engineer — ML, Graphics & Compute
Listed on 2026-11-04
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Software Development
Embedded Systems/ Firmware/ IoT, AI Engineer (Applied/Software), Software Engineer, Machine Learning/ ML Engineer
Apple is seeking a systems software engineer to join the GPU Kernel/Firmware team. You will design and implement low-level drivers and memory/power management features that power graphics, machine learning, and compute workloads across iOS and macOS.
This role emphasizes deep system knowledge and collaboration across Apple’s graphics stack. You will work on kernel and firmware integration, contribute to high-performance driver reliability, and help push graphics performance on Apple devices.
The following role is for a GPU Kernel & Firmware Engineer — ML, Graphics & Compute with Apple.
This role is for the GPU Kernel & Firmware Engineer — ML, Graphics & Compute role at Apple.
We are seeking a motivated GPU Kernel & Firmware Engineer — ML, Graphics & Compute to join Apple in Cupertino, CA, United States.
Consider building your career as a GPU Kernel & Firmware Engineer — ML, Graphics & Compute at Apple.
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