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3D environment artist game projects

Job in Dallas, Dallas County, Texas, 75201, USA
Listing for: GATE21
Full Time position
Listed on 2026-11-06
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 70000 - 110000 USD Yearly USD 70000.00 110000.00 YEAR
Job Description & How to Apply Below
Position: 3D environment artist for game projects
Описание:

Gate
21 collaborates with artists on upcoming game development projects, creating environments, props, architectural assets, and natural elements for real-time applications.

Задачи:
  • Create high-quality environment assets, props, architecture, and natural elements
  • Model, texture, and optimize assets for real-time game environments
  • Develop modular environment kits and reusable asset libraries
  • Follow established visual styles, concepts, and technical requirements
  • Create efficient UV layouts, materials, and LODs where required
  • Prepare assets for integration into Unreal Engine
  • Collaborate with art leads and other team members to maintain consistent quality
  • Implement feedback and deliver assets according to agreed production milestones
  • Ensure assets meet performance and optimization requirements
Требования:
  • Professional experience creating environment assets for video games
  • Strong portfolio showcasing environment modeling and texturing skills
  • Proficiency in Maya, Blender, 3ds Max, or equivalent 3D software
  • Experience with Substance 3D Painter, Substance 3D Designer, or similar texturing tools
  • Strong understanding of P  materials, UV mapping, and asset optimization
  • Experience creating game-ready geometry and modular asset kits
  • Ability to work from concept art, references, and established art direction
  • Familiarity with Unreal Engine or another modern game engine
  • Ability to work independently, follow technical specifications, and meet deadlines
  • Good communication skills and command of English
  • Будет плюсом: experience with procedural tools such as Houdini, experience with modular architecture and large-scale environments, understanding of lighting, composition, and level dressing
Условия:

Project-based contract opportunities

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