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SENIOR VFX ARTIST Art

Job in Derby, Derbyshire, DE1, England, UK
Listing for: Bulkhead Interactive
Full Time position
Listed on 2026-08-01
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 55000 - 75000 GBP Yearly GBP 55000.00 75000.00 YEAR
Job Description & How to Apply Below

At BULKHEAD, we're looking for a talented Senior VFX Artist to create stunning real-time visual effects that bring our worlds, weapons, gameplay systems, and cinematic moments to life.

Working within Unreal Engine 5, you'll own the creation, implementation, and optimisation of high-quality VFX while collaborating closely with Art, Design, Engineering, and Audio teams. You'll be responsible for delivering effects that not only look incredible but also perform efficiently in a multiplayer environment.

What You'll Do
  • Create and implement high-quality real-time VFX using Unreal Engine 5 and Niagara.
  • Develop effects for gameplay, environments, cinematics, and first-person experiences.
  • Optimise effects to meet performance and memory budgets across target platforms.
  • Work closely with Designers and Engineers to integrate VFX into gameplay systems and features.
  • Collaborate with Audio to ensure effects work seamlessly alongside sound design, maximising
    -impact and player feedback.
  • Build and maintain scalable, reusable VFX systems and workflows.
  • Utilise Blueprints to drive and trigger VFX, with a solid understanding of how effects integrate into gameplay events and systems.
  • Mentor and support other VFX artists, helping to raise the quality bar across the team.
  • Research new techniques and help drive innovation within the studio's VFX pipeline.
What We're Looking For
  • 4+ years of professional games industry experience.
  • Strong portfolio demonstrating exceptional real-time VFX work.
  • Expert knowledge of Unreal Engine 5, Niagara, Materials, and Shaders.
  • Experience creating VFX for multiplayer and first-person games.
  • Good understanding of Blueprint workflows and VFX implementation within gameplay systems.
  • Ability to collaborate effectively with Audio, Design, Art, and Engineering teams.
  • Strong understanding of optimisation, performance profiling, and technical constraints.
  • Experience with Photoshop, Maya, 3DS Max, or similar content creation tools.
  • Excellent communication skills and the ability to mentor others.
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Position Requirements
10+ Years work experience
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