Mobile Shader Artist — Unity URP, Tooling & Dev
Listed on 2026-10-20
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IT/Tech
Workingames is seeking a Technical Artist specialized in character shader development for Unity and mobile platforms. You will bridge art and engineering, crafting, optimizing, and implementing shaders and material workflows within URP to drive the game's visual style on mobile devices.
You will empower the art team with tools, profiles, and master materials, collaborating with artists to achieve stunning visuals while respecting mobile performance budgets across iOS and Android.
This role, Mobile Shader Artist — Unity URP, Tooling & Look Dev at Workingames, could be your next opportunity.
The Mobile Shader Artist — Unity URP, Tooling & Look Dev role at Workingames is now open for applications in Dover, DE, United States.
Join us at Workingames as our next Mobile Shader Artist — Unity URP, Tooling & Look Dev in Dover, DE, United States.
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