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Mobile Racing Unity Engineer: Optimized Gameplay & Physics

Job in Dubai, Dubai, UAE/Dubai
Listing for: Tojgames
Full Time position
Listed on 2026-05-29
Job specializations:
  • Software Development
    Software Engineer, Game Development / Testing
Salary/Wage Range or Industry Benchmark: 120000 - 200000 AED Yearly AED 120000.00 200000.00 YEAR
Job Description & How to Apply Below

Work on high-performance mobile racing projects with a strong focus on gameplay, physics, and driving feel.

Dubai Full-time On-site

About the role

You will help build and ship mobile racing experiences that feel premium: responsive driving, stable physics, clean systems, and performance that holds up on real devices. You’ll work closely with design and art, iterate quickly, and deliver production-ready features.

Responsibilities
  • Implement gameplay features and systems in Unity (C#) with production-ready quality.
  • Improve driving feel, physics behavior, and car handling through iteration and profiling.
  • Optimize performance and memory for mobile devices (Android/iOS).
  • Build maintainable code with clear architecture, debugging tools, and safe defaults.
  • Collaborate with artists and designers to integrate content and polish final results.
  • Fix bugs, reduce crashes, and ensure stable releases across devices.
Requirements
  • Strong Unity experience (C#) and ability to ship finished features.
  • Solid understanding of performance profiling and optimization on mobile.
  • Good grasp of gameplay programming fundamentals (state, input, camera, UI, physics).
  • Experience with clean code practices, refactoring, and debugging.
  • Ability to work in a fast iteration loop and take ownership of tasks.
  • English communication skills (spoken and written).
Nice to have
  • Experience with vehicle/racing physics and tuning handling feel.
  • Experience with addressables/asset management, build size optimization, or memory budgets.
  • Experience with analytics, crash reporting, and live-ops tooling.
  • Shipped mobile games with strong performance requirements.
  • Familiarity with DOTween, URP/Built-in optimization, or custom shaders.
What you get
  • Work on ambitious racing projects with a focus on quality and performance.
  • Clear ownership and impact on real shipped products.
  • Strong technical challenges: physics, optimization, scalability, and tooling.
  • A team that moves fast and cares about polish.
Apply

Send your CV and portfolio (or links to shipped projects). If you have a Git Hub, include it too.

Email us and mention the role name in the subject line.

What to send
  • • Portfolio or links to shipped projects
  • • Git Hub (optional, if available)
  • • Short note about your strongest Unity work
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