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Unreal Engine Tech Artist: Shaders, Lighting & Optimization
Job Description & How to Apply Below
Remotedxb is looking for a Technical Artist to develop and support new technical and visual features for exciting projects in Dubai. The candidate should have at least 3 years of experience and proficiency in Unreal Engine, including shader writing.
The role focuses on optimizing game locations, working with lighting and materials, and conducting performance measurements of tech art features. This is an excellent opportunity for those passionate about pushing the boundaries in game development.
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