Electronics & Hardware Engineer - Intern/Defence
Job in
5600, Eindhoven, North Brabant, Netherlands
Listed on 2026-05-14
Listing for:
Touchwaves
Seasonal/Temporary, Apprenticeship/Internship
position Listed on 2026-05-14
Job specializations:
-
Engineering
Embedded Software Engineer, Robotics, Electronics Engineer, Electronics Technician
Job Description & How to Apply Below
About Touchwaves
At Touchwaves, we are building the next generation of human–machine interfaces. We are a TNO spin-off working closely with defence partners to develop technology for environments where failure is not an option. Most wearables today are incremental: slightly better batteries, marginally improved sensors, more apps layered on top. We are not interested in incremental. Touchwaves is developing next‑generation wearable systems that operate where performance, reliability, and human limits collide.
Our embodied haptics technology connects human physiology with intelligent systems, enabling pilots and operators to maintain situational awareness and perform at their best under extreme cognitive and physical stress. Our platforms integrate sensing, embedded intelligence, and haptic actuation directly into garments and equipment used by military and security professionals. By combining science, engineering, and design, we enhance human performance in defence, aviation, and dual‑use applications.
Your Role
We are looking for a hands‑on Electronics & Hardware Engineering student to join us part‑time and contribute directly to the development of our wearable prototypes. You will help build, test, and iterate on hardware that our customers — including drone operators, pilots and special forces — interact with in the real world. This is not a desk job. You will solder, debug, prototype, and present.
If your mindset is do → fail → learn → iterate → do better, you will feel right at home here.
Location
Eindhoven, Netherlands
Type
Internship / Student Job
What You Will Build
Prototyping & Hardware Development
Design and build functional wearable prototypes for customer demonstrations and field trials
Iterate rapidly from concept to working prototype, prioritising speed and learnability over perfection
Support demo preparation for drone operator use cases and other defence applications
Assist in the integration of hardware into wearable garments and body‑worn platforms
PCB & Schematic Design
Contribute to schematic capture and PCB layout for custom wearable electronics
Support hardware bring‑up of new PCB designs and troubleshoot issues at the board level
Assist in selecting and evaluating components for power, size, and performance constraints
Use bench equipment (oscilloscopes, logic analysers, multimeters) to validate hardware designs
Embedded Firmware (C/C++)
Write and test embedded firmware in C/C++ for microcontroller‑based wearable systems
Integrate peripheral drivers (I2C, SPI, UART) for sensors and actuation modules
Debug hardware–software interactions at the register and signal level
Support integration of real‑time logic for haptic feedback and communication protocols
Sensor Integration
Integrate and validate sensors, IMUs, environmental sensors, and motion sensing modules
Support calibration and data quality validation pipelines for body‑worn sensing systems
Work with both commercial off‑the‑shelf and custom sensor solutions
Analyse sensor output data to identify and resolve signal quality issues
Required Experience & Skills
Must‑Have
Currently enrolled in Electrical Engineering, Embedded Systems, Mechatronics, or a related technical programme
Hands‑on experience with microcontrollers (Arduino, STM
32, Nordic nRF, ESP
32, or similar)
Working knowledge of C or C++ for embedded systems
Familiarity with standard communication interfaces (I2C, SPI, UART)
Comfortable working with bench tools
Eager to learn in a fast‑paced, early‑stage deep‑tech environment
Nice‑to‑Have
Experience with PCB design tools (KiCad, Altium, or Eagle)
Exposure to RTOS concepts (FreeRTOS, Zephyr) or bare‑metal real‑time programming
Python scripting for data analysis, testing, or rapid prototyping
Interest or experience in wearables, IoT, or body‑worn systems
Affinity with defence, aviation, robotics, or high‑reliability systems
Basic 3D printing or mechanical prototyping experience
Who You Are
You build things to learn — not just to finish assignments
You are comfortable with ambiguity and enjoy finding your way through a poorly defined problem
You care about quality but know when to ship a working prototype over a perfect one
You want to see your work used…
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