Head of Product - Beamable
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Business
Job Description & How to Apply Below
Beamable is the backend and Live Ops infrastructure platform for game developers, the system that lets studios build, operate, and scale live games without constructing the underlying architecture themselves. Backend services, identity, analytics, meta-game systems, virtual economies, and AI-native tooling: all integrated into a single platform that eliminates the point-solution stitching that has defined game development for too long. Beamable also powers Wingman, an agentic Live Ops product that gives game teams a unified operating system to understand, optimize, and act on live game performance in real time.
This is the future of how games are operated.
Beamable is part of FIRY, a founder-led global technology portfolio operating at the intersection of gaming, AI-powered performance marketing, and developer infrastructure. Acquired in January 2026, and together with Skillz, our competition platform, and RZR, our AI-driven ad network, Beamable sits at the foundation of a compounding ecosystem that no standalone competitor can replicate. If you want to build the infrastructure that games run on at a company with the vision and resources to back it — Beamable is the right place to do it.
AboutThe Role
Beamable is seeking a Head of Product to shape its platform vision and lead its next phase of growth in the game backend market. This is an opportunity to build the product function from the ground up, guide the platform from early access through public release, and advance AI integration to deliver meaningful value for game studios.
As the company’s senior product leader and sole product practitioner, you will own product strategy, roadmap, launch milestones, and success metrics, combining strategic direction with hands‑on execution. You will work directly with studios and design partners, represent Beamable’s product vision at industry events, and translate customer insights into clear priorities. Success in this role means delivering a successful public launch, developing early‑access studios into reference customers, and establishing a product foundation that drives adoption and sustained revenue growth.
Responsibilities- Product Strategy & Vision Ownership. Set the product vision for Beamable’s platform — spanning player engagement, developer tools, data enrichment, and player intelligence — and own the roadmap from early access through public release and beyond. Partner with the CRO on packaging, pricing, and tracking the studio funnel quantitatively.
- Public Release & Launch Execution. Drive Beamable’s product through its launch milestones: early design partners, public release, and strategic partnerships. Define and own the go/no‑go criteria for each milestone, ensuring the product ships when it’s ready to win.
- Studio Partnership & Customer Discovery. Spend meaningful time every week with studios, design partners, and game developers — running discovery calls, demos, onboarding sessions, and roadmap reviews. Join sales calls and paid pilots with the CRO and turn each design partner into a reference case.
- AI Integration & Product Intelligence. Define the guardrails, data policies, and feedback loops that make Beamable’s AI capabilities safe, effective, and trustworthy for game teams. Integrate with best‑in‑class tools studios already use and shape the intelligent systems that differentiate the platform.
- Metrics Ownership & Product Function Build‑Out. Define success metrics across the studio lifecycle — time to value, pilot conversion, retention, usage, and revenue per studio — and do your own analysis in SQL. Establish the product processes Beamable runs on: discovery, specs, prioritization, and launch reviews.
- Platform Product Strategy. Proven ability to…
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