Product/Graphic Designer
Listed on 2026-01-12
-
Creative Arts/Media
Graphic Designer, Digital Media / Production, Creative Design / Digital Art
To conceptualize, design, render, and illustrate original 3D and 2D graphic solutions for merchandise and concession product lines, including sales/photo environments and customer experiences, for all Feld properties. To create initial sketches and color renderings of products, to create illustrations and/or to use existing characters in layouts, and to modify existing designs to match new needs for particular shows, as part of the development of a coordinated approach to products and environments which supports brand strategy and visual identities.
To create diagrams/layouts for sales and event environments. To self-manage selected aspects of projects, including organization and tracking. To prepare final art and specs sheets for printing/production, using specialized technical knowledge, in accordance with vendor specs. To review final art and proofs, and to provide technical support in troubleshooting production problems.
- Research and development, conceptualization. Developing and proposing new, original 2D and 3D graphic solutions for consumer products and environments, in support of design and branding strategies to meet targeted audience sales goals. Requires researching new product ideas and current marketplace trends, brainstorming creative solutions, and developing modifications to existing products and molds. 25%
- Design and production. Designing graphics materials and implementing ideas, delivering completed art and files for production, while working within structured budgets and timelines. Requires hands‑on design and production using standard graphics software and 3D sculpting/rendering software. Areas of concentration: apparel design, illustration, layout, product design, environment design, image manipulation, packaging. Creating accurate technical specs sheets for final production. Project management of selected aspects of projects, including organization and tracking.
55% - Pre‑press and final production review. Reviewing final art, to include that produced by outside designers, to ensure that the materials are accurate and ready for production or manufacturing, according to specs for a particular vendor. Includes confirming vendor specs before files are finalized. Also includes press approvals and proof approvals to ensure graphic quality of final printed/produced materials in various media, including offset printing, lithography, screen printing, and flexography.
Maintaining high degree of attention to detail throughout projects. 5% - Troubleshooting. Studying and resolving production problems, including misregistration, separation and trapping errors, halftone and resolution problems, color imaging errors. Includes communicating with vendors, printers, and colleagues to troubleshoot problems in the most time‑and-cost‑effective way, whether through written and electronic materials or through verbal exchanges. 3%
- Organization. Maintaining accurate and complete records of work, including using PDQ or other tracking system, filing electronic data for archiving, following file naming protocol, and annotating printouts for reader clarity. Reporting to manager on job status and identifying areas of concern as early as possible. 10%
- Technical and professional counsel. Keeping up with releases of the latest versions of graphics software and hardware and advising manager on needs for the same. 2%
- Bachelor's degree in graphic design, illustration, packaging, toy design, product design, or relevant field OR equivalent combination of education and work experience.
- 4+ years' experience as designer and/or illustrator in professional environment, such as in‑house creative services department or design/advertising agency, where deliverables were created within budget and time constraints. Must have experience working in full‑time corporate office environment.
- Hands‑on expertise in graphics and software (including but not limited to Adobe Creative Cloud / Photoshop, Illustrator, InDesign) and 3D/modeling software (such as Sketch Up Pro and Blender); and specialized technical knowledge (such as Pantone color systems, 4‑color process printing, cross‑platform file…
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).