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Environment Artist - RuneScape: Dragonwilds

Job in Glasgow, Glasgow City Area, G1, Scotland, UK
Listing for: Camwebdir
Full Time position
Listed on 2026-08-31
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Job Description & How to Apply Below

Location:

Cambridge, UK - This position can accommodate flexible working options. However, candidates must be based (or be willing to relocate) within a comfortable commuting distance of our Cambridge office to be able to attend onsite as required.

Are you an environment artist ready to leave your mark on a bold, stylised open world built in Unreal Engine 5? This is a hands on role where you’ll have real creative ownership across the full environment pipeline: from asset creation and world building to final in-engine implementation. You’ll be shaping explorable landscapes in a stylised visual direction rooted in exaggerated realism – think bold, characterful worlds with serious craft behind them.

Working closely with art leadership, design, and engineering, you’ll ensure assets are visually consistent, technically sound, and optimised for a large, interconnected world. If you love building rich, believable game worlds and want to see your work explored by players, this is the role for you.

What you’ll be doing :
  • Create and implement high-quality 3D environment assets and scenes that align with the visual style of Rune Scape:
    Dragonwilds.
  • Build modular environment kits and reusable assets to support scalable world building.
  • Own the full asset lifecycle: modelling, texturing, and material creation aligned to the project's visual direction.
  • Collaborate with Leads and Senior Artists to ensure assets meet quality, style, and technical requirements.
  • Apply feedback to refine assets and maintain consistency across environments.
  • Follow established pipelines, production guides, and technical constraints for Unreal Engine 5 development.
  • Support environment production across multiple areas of the game, including terrain, props, and set dressing.
What we’re looking for:
  • Solid experience creating environment art for games in Unreal Engine, with experience in industry standard tools (Maya, Zbrush, Substance suite etc.)
  • A strong skillset spanning level art, prop creation, modelling, and texturing.
  • Experience working on open world or large scale environments.
  • A portfolio that shows off stylised or exaggerated-realism environments - we want to see your eye for a world.
  • Familiarity with outsource pipelines and modular workflows.
  • Experience with lighting or concept support is a bonus, not a deal breaker.
What we offer:

When you join Jagex you can look forward to a generous Perks & Benefits package including:

  • Private Healthcare, including Dental Plan.
  • Discretionary annual performance bonus.
  • Minimum 6% Pension contributions.
  • Life Insurance.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!
Right to Work Statement

This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship for this position, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.

About Jagex

We are Jagex:
The Rune Scape Company. Home to one of gaming’s most enduring success stories. We create deep, community-powered games with worlds that evolve, inspire, and endure. Our flagship MMORPG franchise, Rune Scape, has welcomed over 300 million player accounts, inspiring generations of players across PC and mobile for 25 years. As we begin our 26th year, we are accelerating our strategy to expand Rune Scape into a broader ecosystem of forever games and connected experiences, grounded in a renewed commitment to integrity and fair play.

This includes the reduction of monetisation mechanics, as well as the launch of Rune Scape:
Dragon Wilds into Steam Early Access in 2025, representing a major step in building a multi-genre future for the Rune Scape universe. We remain focused on building enduring worlds, empowering player-led innovation, and laying the foundations for the boldest era in Rune Scape’s history. For more information, visit  Headquartered in Cambridge, United Kingdom, we are home to passionate creators, storytellers, engineers, and even a few dreamers, all united by a single mission…

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