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Level Designer

Job in Grande Prairie, Alberta, Canada
Listing for: High Voltage Software, Inc.
Full Time position
Listed on 2026-02-20
Job specializations:
  • Software Development
    Game Development / Testing
Salary/Wage Range or Industry Benchmark: 60000 - 75000 CAD Yearly CAD 60000.00 75000.00 YEAR
Job Description & How to Apply Below

High Voltage is seeking talented Level Designers to join our growing team. In this role, you will use your creativity, technical design skills, and strong sense of scale, pacing, and player flow to craft engaging and memorable game levels. You will collaborate closely with cross-disciplinary partners to bring environments and gameplay experiences to life, from early blockouts to final polish. If you are passionate about level design, player experience, and building immersive worlds that captivate players, we’d love to hear from you.

Responsibilities
  • Design, build, and polish game levels from concept and blockout through final ship quality.
  • Implement gameplay elements such as encounters, puzzles, objectives, and scripted events using Blueprints and in-engine tools.
  • Collaborate with artists, engineers, and designers to integrate gameplay, art, and technical systems seamlessly.
  • Apply level design fundamentals (flow, pacing, composition, player guidance) and incorporate playtest feedback to iterate on quality.
  • Create basic custom blockout geometry and maintain clear level documentation.
Qualifications
  • 2+ years of professional level design experience in the game industry.
  • Strong understanding of core level design principles and end-to-end level production.
  • Minimum 2 years of Unreal Engine 5 experience, with proficiency with Unreal Engine Blueprints and common level systems (e.g., World Partition, Data Layers, OFPA).
  • Experience with advanced level techniques such as HLODs, RVT, or PCG.
  • Ability to debug gameplay/blueprint issues and work with limited supervision.
  • Working knowledge of Lumen, World Partition and basic networking/replication concepts.
  • Strong collaboration and communication skills.
Bonus Points
  • Unreal Engine experience with Nanite and Sequencer.
  • Secondary technical skills (animation, UI/widgets, advanced Blueprint systems).
  • Exposure to multiplayer projects or performance optimization workflows.
  • Portfolio with shipped or production-quality levels.
Benefits
  • Opportunity to work on some of the biggest AAA games in the industry
  • Great work-life balance
  • Collaborative and casual work environment
  • Competitive salary
  • Comprehensive benefits package including medical, dental and vision
  • 401K plan

Salary range: $60,000 to $75,000 CAD

While this position is being offered on a remote basis, we are only able to consider applicants who are currently located in ON.

High Voltage Software is an Equal Opportunity Employer and does not discriminate on the basis of race, color, religion, sex, age, national origin, disability, veteran status, sexual orientation or any other classification protected by Federal, State or local law.

Role Information: EN
Studio:
High Voltage

Location:

Americas, Canada
Area of Work:
Game Development
Service:
Create

Employment Type:

Full Time, Permanent
Working Pattern:
Remote

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