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Lecturer in Game Design and Technology

Job in Greensboro, Guilford County, North Carolina, 27497, USA
Listing for: The University of North Carolina at Greensboro
Full Time position
Listed on 2025-12-31
Job specializations:
  • Education / Teaching
    University Professor
  • Creative Arts/Media
Salary/Wage Range or Industry Benchmark: 57000 - 65000 USD Yearly USD 57000.00 65000.00 YEAR
Job Description & How to Apply Below

Position Details

Position Number: 998085

Functional

Title:

Lecturer in Game Design and Technology

Position Type:
Non-Tenure Stream

Position Eclass: FC - Faculty 9 month Non Leave earn

University Information:
Located in North Carolina's third largest city, UNC Greensboro is among the most diverse, learner-centered public research universities in the state, with 18,000 students in eight colleges and schools pursuing more than 150 areas of undergraduate and over 200 areas of graduate study. UNCG continues to be recognized nationally for academic excellence, access, and affordability. UNCG is ranked No. 1 most affordable institution in North Carolina for net cost by the N.Y. Times and No.

1 in North Carolina for social mobility by The Wall Street Journal – helping first-generation and lower-income students find paths to prosperity. Designated an Innovation and Economic Prosperity University by the Association of Public and Land-grant Universities, UNCG is a community-engaged research institution with a portfolio of more than $67M in research and creative activity. The University's 2,600 staff help create an annual economic impact for the Piedmont Triad region in excess of $1B.

Primary Purpose of the Organizational Unit:
In the School of Art, students study and practice visual art, art history, art education, and arts administration to develop the skills, knowledge, and critical awareness to thrive as artists, educators, scholars, and creative professionals. Students and faculty engage in a process of discovery that values art as a relational practice through material exploration and investigation of global artistic traditions, past and present.

We cultivate an inclusive, collaborative, and respectful learning community that welcomes students at all levels of experience, empowering them to bring their whole identities into their creative work and to grow into confident, capable artists and thinkers. Through studio practice, research, and community engagement, the School of Art contributes to local, national, and international arts communities while modeling a more equitable and expansive future for the visual arts.

Position

Summary

The School of Art at UNC Greensboro welcomes applications for a full-time Lecturer in Game Design and Technology position beginning Fall 2026. With this position, the School of Art aims to expand its undergraduate Animation program, which fosters artistic excellence, nurtures next‑generation storytellers, and prepares students for professional and creative achievement. UNCG values the diversity of its student body and is committed to attracting a diverse applicant pool for this role.

The successful candidate will contribute to curricular development in collaboration with School of Art colleagues; actively advise and mentor students in the Animation program; teach four in‑person courses per semester in interactive media, game design in Unreal Engine, and related areas such as 3D modeling; and provide service to the department, college, university, and community.

Minimum Qualifications
  • Master's degree in Animation, Interactive Media, Visual Art, Media Studies, Game Design, Computer Science, or a related field; OR an equivalent record of professional experience in the field and at least one notable professional achievement (Licenses and certifications, documented excellence in teaching, honors or awards, publications, presented papers, juried art activities/screenings, significant successful grants, etc.).
  • Evidence of teaching experience (courses, workshops, preferred; however, candidates with comparable, transferable skills and a dedicated interest in developing and establishing themselves as teachers are also encouraged to apply).
  • Experience working with Unreal Engine.
Preferred Qualifications
  • One year of college or university teaching experience.
  • Professional experience in the games industry.
  • Experience engaging with diverse perspectives in game design, animation, and interactive media.
Special Instructions to Applicants

To apply for the position, electronically submit the following as a Word or PDF document.

  • Cover letter including discussion of relevant professional experience; academic, artistic, and technical education or training; and teaching experience
  • Resume/curriculum vita
  • Statement of teaching philosophy, no more than two pages
  • Link to portfolio website or reel of creative work
  • List of 3 references with names, mailing addresses, email addresses, and phone numbers
Recruitment and Appointment Details

Recruitment Range: $57,000 - $65,000

FTE: 1.000

Type of Appointment:
Permanent

Time Limited Duration: N/A

Number of Months per Year: 9

FLSA: N/A

Open Until Filled:
Yes

Job Open Date: 12/16/2025

For Best Consideration Date: 01/14/2026

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