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Senior Technical Artist

Job in 1200, Hilversum, North Holland, Netherlands
Listing for: twentysix
Full Time position
Listed on 2026-07-04
Job specializations:
  • Software Development
    Game & 3D/XR Development, Python, Software Architect
Salary/Wage Range or Industry Benchmark: 55000 - 75000 EUR Yearly EUR 55000.00 75000.00 YEAR
Job Description & How to Apply Below

About the Role

As a Senior Technical Artist, you’ll focus on pipeline development and artist support, acting as a crucial bridge between our creative teams and our Unreal Engine pipeline. You will play a key role in ensuring that high-quality art content and features are seamlessly integrated into the engine while maintaining the project’s artistic vision and respecting technical constraints for a world-class production.

We are looking for someone who is passionate about seeking new opportunities to create impactful work.

Responsibilities
  • Work with generalists to create 3D art and bring it into the engine
  • Support artists in using the 3D art pipeline and user-facing engine tools
  • Provide hands‑on guidance on asset performance, optimization, and validation
  • Review creative workflows and identify opportunities for tool and pipeline improvements
  • Develop Unreal Engine art pipeline tools and extensions with a focus on usability and efficiency
  • Troubleshoot and resolve complex technical issues within the Unreal Engine asset pipeline
  • Work closely with artists and QA to diagnose and fix production challenges
  • Ensure documentation is accessible and up to date for artists and technical teams
  • Help inspire and empower the art team to optimize their workflows and processes
About You
  • Strong expertise in Unreal Engine Blueprints and proven experience developing tools within the engine
  • Experience building configurators, automation tools, or similar systems
  • Programming knowledge (C++ and/or Python)
  • Experience with USD (Universal Scene Description) and familiarity with version control systems (e.g., Git)
  • Knowledge of rigging (especially Control Rig), shading, materials, and rendering pipelines (both real‑time and offline)
  • Proficiency in additional 3D software (e.g., Maya, Blender)
  • Experience working with premium brands, high‑end productions, or within the automotive industry
  • Excellent problem‑solving, time management, teamwork, and communication abilities
  • Ability to work effectively under deadlines
  • Fluent in English (written and spoken);
    German language skills are a plus
  • Quick learner with a willingness to share knowledge, a self‑motivated drive, and strong attention to detail
  • Naturally curious and proactive mindset
Equal Opportunity Employer

We are an equal‑opportunity employer committed to building a respectful and empowering work environment for all people to freely express themselves amongst colleagues who embrace diversity in all respects. Including fresh voices and unique points of view in all aspects of our business not only creates an environment where we can all grow and thrive but also increases our potential to produce work that better represents—and resonates with—the world around us.

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Position Requirements
10+ Years work experience
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