Senior Physics Engine Architect
Listed on 2026-10-30
-
Software Development
Software Architect, Game & 3D/XR Development, C++ Developer
Code Metal is seeking a Physics Engine Programmer to build the core C++ runtime for a next-generation wargaming platform. You will own engine systems, shape an ECS-based architecture, and optimize for deterministic, real-time simulation.
Ideal candidates have shipped a commercial game or engine, with deep knowledge of performance budgets, memory layouts, and low-level debugging. You will work across simulation, AI, and visualization teams, maturing the architecture while mentoring others.
Our group is growing, and we are hiring a Senior Real-Time Physics Engine Architect in United States.
This is a Full Time role.
The position is based in United States.
This opportunity is part of our work in IT & Technology.
The advertised compensation is 150..
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).