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Godot Game Engine Expert AI Training

Job in Houston, Harris County, Texas, 77001, USA
Listing for: OpenTrain AI, Inc.
Part Time, Apprenticeship/Internship position
Listed on 2026-11-06
Job specializations:
  • Software Development
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 70 - 130 USD Hourly USD 70.00 130.00 HOUR
Job Description & How to Apply Below
Godot Game Engine Expert for AI Training

Use Godot, GDScript, or C# to create and review 2D and 3D game development work for AI training. This contract, part-time role pays $70 to $130 per hour and requires B2 English.

Remote Hourly · $70–$130/hr

$70–$130/hr

Compensation

Contract, part-time

Engagement

Remote

Location

Posted

Open in 52 countries

  • Algeria
  • Argentina
  • Austria
  • Bahrain
  • Bangladesh
  • Belgium
  • Brazil
  • Canada
  • Chile
  • Colombia
  • Denmark
  • Egypt
  • France
  • Germany
  • Ghana
  • Greece
  • India
  • Indonesia
  • Italy
  • Japan
  • Jordan
  • Kazakhstan
  • Kenya
  • Kuwait
  • Kyrgyzstan
  • Lebanon
  • Malaysia
  • Mexico
  • Morocco
  • Netherlands
  • Nigeria
  • Oman
  • Pakistan
  • Palestine
  • Peru
  • Philippines
  • Portugal
  • Qatar
  • Saudi Arabia
  • Singapore
  • South Africa
  • Spain
  • Sri Lanka
  • Switzerland
  • Taiwan
  • Thailand
  • Tunisia
  • United Arab Emirates
  • United Kingdom
  • United States
  • Uzbekistan
  • Vietnam
The work

You will complete advanced Godot game development tasks that help improve how AI systems understand game development. You will use real-world projects, technical workflows, instructions, and prompts as part of the work.

You will need to explain your workflow clearly and step by step, including how you build, debug, and improve game systems.

  • Create and modify 2D and 3D games in Godot.
  • Develop gameplay mechanics, animations, user interface elements, and game physics.
  • Work with GDScript or C#, scenes, and nodes.
  • Troubleshoot game issues and optimize performance.
  • Write clear instructions and detailed prompts for game development workflows.
What it pays and takes

This is a contract, part-time role for candidates in the listed countries. The work requires strong hands‑on Godot experience and the ability to explain technical workflows in clear English.

  • Pay: $70 to $130 per hour.
  • Location:

    Open to candidates in Algeria, Argentina, Austria, Bahrain, Bangladesh, Belgium, Brazil, Canada, Chile, Colombia, Denmark, Egypt, France, Germany, Ghana, Greece, India, Indonesia, Italy, Japan, Jordan, Kazakhstan, Kenya, Kuwait, Kyrgyzstan, Lebanon, Malaysia, Mexico, Morocco, the Netherlands, Nigeria, Oman, Pakistan, Palestinian Territories, Peru, the Philippines, Portugal, Qatar, Saudi Arabia, Singapore, South Africa, Spain, Sri Lanka, Switzerland, Taiwan, Thailand, Tunisia, the United Arab Emirates, the United Kingdom, the United States, Uzbekistan, and Vietnam.
  • Language:
    English proficiency at B2 level or higher.
  • Required:

    Strong professional hands‑on experience with the Godot Game Engine.
  • Required:

    Experience with GDScript or C# and a good understanding of 2D and 3D game development, scenes, nodes, and animations.
  • Required:

    Ability to develop, debug, and optimize gameplay systems.
  • Required:

    Access to Godot and the ability to record your screen while completing tasks.
  • Helpful: A portfolio of Godot game development projects.
  • Helpful:
    Education in computer science, game development, or a related field.
  • Helpful:
    Experience with data annotation, human data work, RLHF, AI model evaluation, multiplayer games, game physics, or UI and UX development.
About AI training work

AI training is the human work behind many AI systems, including writing prompts, reviewing model responses, and preparing technical examples. People with strong specialist knowledge are paid to help models learn accurate ways to handle complex work such as Godot game development.

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