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3D Generalist at Stainless Games

Job in Kingston upon Hull, Hull, East Riding of Yorkshire, HU2, England, UK
Listing for: Festybay
Full Time position
Listed on 2026-09-12
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Job Description & How to Apply Below

Stainless Games, a titan of independent game development with a 30-year track record of excellence, is seeking a versatile and highly skilled 3D Generalist to join our elite art department. This role is designed for an artist who refuses to be boxed into a single niche‑someone who possesses the broad technical expertise and creative vision to build everything from sprawling environments to intricate props for high‑profile projects.

Job

Specification & Vital Statistics: 3D Generalist

To ensure transparency and clarity for all applicants, the following table summarizes the key logistical and financial details of the 3D Generalist position:

Feature
Details

Company Name Stainless Games Ltd

Primary Job Title
3D Generalist

Industry Sector Game Development (Multi-platform)

Employment Type Full-Time / Permanent

Location Stainless Games HQ (Isle of Wight, UK)

Work Model Hybrid / On-site Options

Salary Range Competitive (Based on Seniority & Portfolio)

Core Software Blender, 3ds Max, Substance Painter, Photoshop

Game Engines Unity & Unreal Engine

Total Holiday 22 Days + Bank Holidays + 2-Week Christmas Shutdown

The Stainless Games Legacy

For over three decades, Stainless Games has remained a proudly independent studio, crafting sector‑leading titles that have captivated millions. We aren’t just a studio; we are a community of creators. As a 3D Generalist here, you join a team that values independence, technical innovation, and a genuine passion for the medium. Our work environment is fun, progressive, and focused on pushing the boundaries of what is possible in interactive entertainment.

The beauty of being a 3D Generalist at Stainless Games lies in the variety. You won’t be repeating the same task every day; instead, you will be a “Swiss Army Knife” of visual excellence, adapting to the needs of the project as it evolves.

  • World Building & Asset Creation: You will leverage your broad skill set to create high‑quality in‑game environments and props. Whether the project requires a gritty urban landscape or a vibrant, stylized fantasy world, your work will define the player’s surroundings.
  • Hybrid Support: While your primary focus is 3D, your versatility will allow you to support 2D asset creation and interface design when required, ensuring a cohesive visual language across the entire game.
  • Defining Look-and-Feel: You will work closely with the Lead Artist to help add definition to the aesthetic styles of our projects. Your input as a 3D Generalist is vital in determining how lighting, textures, and geometry interact to create a “look” that stands out in the market.
  • Small-Team Agility: We operate in small, multi‑disciplinary teams. This means you will have a significant amount of ownership over your work and the opportunity to collaborate directly with coders, designers, and directors.
Essential Requirements for 3D Generalist

To thrive as a Generalist in our studio, you must meet the following professional benchmarks:

  • Professional

    Experience:

    A minimum of 3+ years of professional experience in 3D game asset creation is required. You should be comfortable working within the constraints of real‑time rendering and modern game engines.
  • Technical Mastery: You must demonstrate strong skills in standard industry 3D packages, specifically Blender and 3ds Max
    .
  • Texturing & Finishing: Proficiency in Substance Painter is essential for creating realistic or stylized P  materials. High‑level Photoshop skills are also required for texture work and 2D support.
  • Engine Integration: A working knowledge of Unity and Unreal Engine is vital, as you will be responsible for ensuring your assets are correctly implemented and look great in‑engine.
  • Compositional Eye: Beyond technical skills, we are looking for a 3D Generalist with a “good…
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