Principal Sound Designer: Audio Architect
Listed on 2026-10-11
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Design & Architecture
Creative Design / Digital Art
Blizzard Entertainment is seeking a Principal Sound Designer to craft the acoustic identity for an unannounced game. This role involves defining high-fidelity sound design and architecting scalable audio systems in collaboration with various development teams.
The ideal candidate will bring over 13 years of experience, working closely with the Audio Director to optimize audio assets and workflows. A hybrid work model is offered, along with a competitive compensation range of $119,280 to $220,700 annually.
We invite applications for the Principal Sound Designer:
Real-Time Audio Architect position located in Irvine, CA, United States.
Take a moment to read everything above and see whether this role is right for you.
This posting is for the Principal Sound Designer:
Real-Time Audio Architect role at Festybay, based in Irvine, CA, United States.
We are looking to fill the Principal Sound Designer:
Real-Time Audio Architect position at Festybay in Irvine, CA, United States.
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