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Server Engineer; Senior​/Principal

Job in Irvine, Orange County, California, 92713, USA
Listing for: Bonfire Studios
Full Time position
Listed on 2025-12-05
Job specializations:
  • Software Development
    Backend Developer, Software Engineer
Job Description & How to Apply Below
Position: Server Engineer (Senior/Principal)

Join to apply for the Server Engineer (Senior/Principal) role at Bonfire Studios

What's the one game you couldn't put down? The game that connected you with friends and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we're chasing. Our mission is to ignite that same feeling for players: the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.

Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we're looking for.

Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP:
Arkheron
. It is a fast‑paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build‑out that will change your strategy and combat experience with every ascension.

Our Engineering team is about more than code. We build a deep understanding and intuitive sense of what makes our game special through our players' hearts and minds, guiding close partnerships with artists and designers to create creative and fun ways to evolve the game together. We ruthlessly prioritize what matters most, continually weighing trade‑offs in pursuit of making both playing and building feel great.

As a Server Engineer, the thought of a million players logging in doesn't rattle you—it excites you. Log files might stream through your dreams, but your instinct is always to scale, stabilize, and keep things running smoothly. In this role, you'll design and operate the infrastructure that powers Arkheron, our first multiplayer title, building systems that are functional, reliable, scalable, and maintainable to deliver a seamless experience at any scale.

This is a highly collaborative role, as you'll work side by side with engineers across the studio to design, review, and iterate on systems, bringing your expertise in backend technologies to lay a strong foundation for live multiplayer experiences.

YOU'LL CONTRIBUTE BY:
  • Building infrastructure that is:
    • Functional — prioritizing an amazing player experience.
    • Reliable — minimizing downtime and ensuring stability.
    • Scalable — ready to support player demand at any scale.
    • Maintainable — services you build are also services you help operate.
    • Available — ensuring features run smoothly across multiple platforms.
  • Collaborating closely with the game team building our client and server in C#.
  • Designing, reviewing, and iterating with other engineers to keep our systems robust and player‑focused.
  • Developing and running infrastructure in Golang, containerized with Docker and orchestrated with Kubernetes.
  • Automating deployment and testing with CI/CD pipelines.
  • Using observability and monitoring tools, while also building custom tooling (HTML/TS/Bootstrap/D3.js) to improve operations.
  • Keeping services as stateless as possible for reliability and scalability, and using Memory store (Redis Cluster) and Firestore when persistence is needed.
WE'RE EXCITED ABOUT YOU BECAUSE YOU:
  • Bring 5+ years of experience as a software engineer with a focus on server‑side development.
  • Are skilled at designing and implementing backend features that support great player experiences.
  • Enjoy building tools and services that make the entire development team more efficient.
  • Thrive in collaborative, cross‑disciplinary environments where your input shapes both technology and game direction.
  • Have an entrepreneurial spirit — you take initiative, self‑direct projects, and pitch in wherever you're needed.
  • Are adaptable and excited to pick up new technologies, not just stick with what you know.
  • Carry a genuine passion for games and the craft of building them.
THIS MIGHT NOT BE

THE ROLE FOR YOU IF:
  • You prefer working only on well‑defined tasks — this role requires initiative and self‑direction.
  • You're uncomfortable collaborating closely with developers across disciplines;
    Bonfire values shared ownership and teamwork.
  • You'd rather stick to familiar tools — our stack includes Golang, Kubernetes, Docker, and CI/CD…
Position Requirements
10+ Years work experience
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