Principal Graphics Engineer — Unity Rendering Architect; Hybrid
Listed on 2026-11-04
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Software Development
Game & 3D/XR Development, Software Architect
Festybay is looking for a Principal Graphics Engineer to join their unannounced project team in Irvine, CA. This role requires a minimum of 13 years of experience, focusing on high-quality visual development across platforms. The ideal candidate will possess a deep mastery of Unity, particularly in graphics rendering, and will be responsible for establishing technical ownership over visual pipelines.
You will work in a hybrid environment, balancing on-site work with remote flexibility within the United States. The position offers extensive benefits including health insurance, 401(k) plans, and educational support.
Step into the Principal Graphics Engineer — Unity Rendering Architect (Hybrid) role at Festybay in Irvine, CA, United States and grow with us.
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This posting is for the Principal Graphics Engineer — Unity Rendering Architect (Hybrid) role at Festybay, based in Irvine, CA, United States.
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