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3D Technical Artist

Job in 39042, Bressanone, Trentino-Alto Adige, Italy
Listing for: Altro
Full Time position
Listed on 2025-12-31
Job specializations:
  • Design & Architecture
    Digital Media / Production, Computer Graphics / 3D / Animation
Salary/Wage Range or Industry Benchmark: 30000 - 50000 EUR Yearly EUR 30000.00 50000.00 YEAR
Job Description & How to Apply Below
Position: 3D Technical Artist (m/w/d)
Location: Bressanone

3D Technical Artist (m/w/d)
ALLSIDES is redefining how the world experiences 3D content. We combine physically accurate scanning and generative AI to power new content creation workflows for e-commerce, virtual environments, AI simulation and training. Our clients include global brands like Adidas, Meta, Amazon, and Zalando.

Now we are building the world's largest datasets of photorealistic, relightable 3D assets with accurate ground truth—capturing at production scale (tens of thousands annually).

As a research-driven startup and NVIDIA Inception member, we operate at the forefront of 3D machine learning and visual computing.

More info: https://(Use the "Apply for this Job" box below). |

Positions Overview
We're looking for a detail-oriented 3D technical artist who ensures our scanned assets meet highest quality standards for simulation, gaming and AI training. You'll work closely with production teams and developers to identify patterns, refine workflows, and elevate overall quality.

If you have an eye for detail in P  workflows, enjoy collaborating to solve quality challenges, and want to shape production standards at scale – this is for you.

Responsibilities

Establish and enforce quality standards for 3D scanned assets (geometry, materials, textures)

Perform systematic quality checks on production assets at scale

Optimize post-production workflows for efficiency and consistency

Identify patterns in quality issues and work with developers to address root causes

Collaborate with production artists to share feedback and refine techniques

Document quality standards and best practices

Qualification

3+ years experience in 3D production, pipeline engineering, or related field

Technical understanding of 3D geometry and P  materials

Proficiency in 3D software (Substance Painter, Blender, Substance, or similar)

C++ experience or willingness to learn for pipeline integration

Detail-oriented mindset – you spot issues others miss

Working proficiency in English

Nice to have

Experience with 3D scanning or photogrammetry workflows

Knowledge of procedural workflows and automation tools

Knowledge of texture optimization and cleanup techniques

Experience mentoring or training other artists

Background working in collaborative, fast-paced production environments

What We Offer

Compensation that reflects your experience and the value you bring

International team with flat hierarchies

Lunch vouchers for working days

Relocation assistance for international candidates

Flexible working hours and work-from-home policy

Office in the Italian Dolomites (Bressanone/Brixen, South Tyrol)

This role is located on-site at our office in Brixen/Bressanone, Italy. If you are interested, please apply to careersh.

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