Unreal Tech Artist Intern: Tools & Pipelines
Listed on 2026-11-05
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Software Development
Game & 3D/XR Development, Unix/Linux, Python
New Grad is offering a mentored internship for students graduating in 2026 in art or engineering. You will develop tools and scripts to support AAA environment art pipelines and troubleshoot integration issues in Unreal Engine.
A mentored project from prototype to final polish is part of the program. Must have proficiency in Unreal Engine, Maya, and Python scripting, plus a portfolio showcasing environment art or optimization workflows.
As a Unreal Tech Artist Intern:
Tools & Pipelines, you will play an important part at Crystal Dynamics in United States.
We invite applications for the Unreal Tech Artist Intern:
Tools & Pipelines position located in United States.
The following role is for a Unreal Tech Artist Intern:
Tools & Pipelines with Crystal Dynamics.
Our organisation is growing, and we are hiring a Unreal Tech Artist Intern:
Tools & Pipelines in United States.
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