Product Design; Toys) Intern
Listed on 2026-10-24
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Design & Architecture
Creative Design / Digital Art
Job
Location Kissimmee, Florida, United States Business Disney Experiences Date posted Oct. 22, 2026
Disney Consumer Products (DCP) Product Design team brings beloved characters and stories to life through toys and play experiences that fans and guests around the world enjoy. This internship goes beyond concept work: you'll have the opportunity to follow one or more products through the entire development process, from ideation through sampling and ultimately into the parks and "on stage." You'll work alongside our designers and product development team to explore concepts across categories such as plush, action figures, games, playsets, outdoor play, and roleplay, with mentorship from experienced toy and product designers.
This internship is a full-time, six-month commitment in the Orlando, FL area from January 2027 through June 2027
What You Will Do- Support the design team in developing concepts and sketches for toy and play products across multiple categories, following select products from ideation through prototyping, sampling, and into production.
- Assist in building, refining, and providing feedback on physical and digital prototypes.
- Participate in brainstorms and concept reviews, contributing original ideas rooted in Disney IP, including our classic characters, Marvel, Star Wars, Pixar, and many more.
- Research trends in toy design, play patterns, and materials to inform new product concepts.
- Collaborate cross-functionally with product development, Sourcing, and Merchant partners to bring designs from concept through production.
- Review and provide feedback on samples as products move toward final production and placement on stage in our parks.
- Help prepare presentation boards, mood boards, and pitch materials for internal design reviews.
- Incorporate feedback from mentors and leadership, iterating quickly across multiple concepts and development rounds.
- A strong portfolio demonstrating sketching, ideation, anatomy, form, and function (3D development is a bonus).
- Experience with or strong interest in toy design or industrial design, including one or more of: plush, dolls, action figures, games, puzzles, playsets, vehicles, outdoor play, roleplay products, and more.
- Working knowledge of design software such as Adobe Creative Suite and Procreate; familiarity with 3D design tools (e.g., Rhino, ZBrush, Blender, Solid Works, Maya) is a plus.
- Comfortable sketching and communicating ideas both digitally and by hand.
- Strong collaboration skills and openness to feedback in a fast-paced, iterative environment.
- A genuine passion for Disney storytelling, characters, and the play experiences they inspire.
- Hands-on experience in model-making, sculpting, or prototyping (foam, clay, 3D printing, etc.).
- Coursework or personal projects focused on toys, games, or consumer product design.
- Familiarity with manufacturing considerations for soft goods, injection‑molded plastics, or electronics‑integrated toys.
· Enrolled as a senior.
· Currently pursuing a BFA (Bachelor of Fine Arts) or related design degree (Industrial Design majors are also welcome),
Required MaterialA portfolio review showcasing relevant sketches, concepts, or projects, with an emphasis on toy/character design and illustration work,
is required
. The portfolio should demonstrate the candidate’s ability to develop characters from multiple viewpoints and translate two-dimensional artwork into three-dimensional forms.
For full consideration, please include a link to your portfolio on your résumé. Applicants without a portfolio will not be considered to have a complete application packet and may not be fully considered for the position. Please…
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