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Principal Software Engineer

Job in Las Vegas, Clark County, Nevada, 89105, USA
Listing for: Aristocrat Leisure
Full Time position
Listed on 2026-10-03
Job specializations:
  • Software Development
    Software Engineer, Software Architect, Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 130000 - 170000 USD Yearly USD 130000.00 170000.00 YEAR
Job Description & How to Apply Below
You will be joining the Technology Group that is responsible for a cutting-edge technology for our gaming platforms, Game Development Kits and Tools that are used in Casinos around the world.

The team is responsible for devising innovative solutions to support the imaginations of the greatest game creators in the industry. As a Principal Software Engineer, you will craft complex componentized systems that help game developers quickly prototype their games. You will also support iterative development and ensure the GDK stays in sync with all jurisdiction requirements.

Job Requirements Extensive knowledge of Unity Build scalable, clean, and modular client-side architectures applying patterns like Dependency Injection (DI), State Machines, and Event Systems Architect workflows for dynamic data delivery using Unity Addressees and Asset Bundles to improve runtime loading efficiencies.

Deep, exhaustive knowledge of the Unity Engine & Editor scripting APIs, memory management, and rendering pipelines.

Lead all aspects of automation integrations including Editor tooling, automated testing pipelines, and CI/CD development build processes.

Expert Knowledge of scripting, animation, session management, and textures.

Experience with memory and space optimization.

C++ experience.

Good written and verbal communication

Deep sense of owning your work and prioritizing business and team goals ahead of your self interest

Help team to unblock from any critical problem

Provide coaching, training and mentor game developers.

Work closely with managers locally and globally in planning and execution by presenting complexity and time estimates.

Peer code review.

QualificationsA bachelor's degree in Computer Science, Engineering, Mathematics or a related field.
10+ years proven experience in C#10+ years of experience in Unity Deep, extensive knowledge of the Unity Engine & Editor scripting APIs, memory management, and rendering pipelines.
5+ years C++Experience working with modern software development processes.

Ability to write clear, maintainable and portable code.

This job description may have been reviewed and enhanced using AI-assisted tools to improve clarity, consistency, and inclusivity. All final content, role requirements and hiring decisions remain subject to human review and approval by Aristocrat.

Compensation Philosophy We offer a comprehensive pay and benefits package designed to stay competitive in the market, support your wellbeing, and recognise your contribution to our success. Our approach is underpinned by a pay-for-performance belief in rewarding individual impact. Your specific compensation package will be determined by factors such as your skills, experience, qualifications, and location.

Depending on your role and location, you may be eligible for annual bonuses and incentives, health and wellbeing benefits, paid time off, retirement plans, insurance coverage, and other local or statutory benefits.

Specific details about compensation and benefits for this position will be discussed during the recruitment process.
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