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Job Description & How to Apply Below
Join our Concord, ON studio as a 3D Technical Artist focused on game and AR/VR projects. Oversee visual asset creation from concept to Unity integration in this evolving role.
This contract position caters to seasoned professionals with 5+ years in 3D production for games or AR/VR. You will manage the asset pipeline, handling modeling, rigging, lookdev, and Unity integration. Collaboration with the senior game developer on art direction and feasibility will also be key to your success.
Key Responsibilities:
• Own the full asset pipeline in Unity
• Build and maintain shaders and visual-tooling
• Optimize assets for mobile and headset targets
• Collaborate on art direction with the lead developer
Requirements:
• 5+ years in 3D asset production
• Proficient in Blender or Maya and Unity
• Experience in shader authoring with HLSL
• Solid understanding of asset optimization for targeting
Bring your 3D expertise and creativity to elevate game and AR/VR projects in our team.
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