Unreal Engine Artist
Listed on 2026-02-16
-
Design & Architecture
Digital Media / Production, Computer Graphics / 3D / Animation
Overview
Join to apply for the Unreal Engine Artist role at Happy Finish
.
This range is provided by Happy Finish. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.
Base pay rangeLead Unreal Engine Artist - Interior and Product Visualisation
About the RoleWe’re looking for a talented and ambitious Lead Unreal Engine Artist to take ownership of key client accounts while contributing across a variety of exciting projects. This is a hands-on role at the heart of our CG team, where you’ll push the boundaries of what’s possible in real-time visualisation and set the creative and technical benchmark for others to follow.
You’ll deliver breathtaking interior, product, and environment renders in Unreal Engine, while also supporting and mentoring colleagues and helping to refine our workflows. You’ll be the go-to Unreal expert for your account, with the opportunity to influence other projects across the studio.
What You’ll Do- Take ownership of Unreal Engine delivery for client accounts, from concept through to final delivery.
- Create stunning photorealistic stills, animations, and interactive content in Unreal Engine (Lumen, Path Tracer).
- Contribute to other projects across the studio, providing Unreal expertise where needed.
- Develop and maintain scalable lighting setups, material libraries, and asset workflows.
- Mentor junior artists on best practices and troubleshooting.
- Collaborate with producers, developers, and retouchers to ensure final assets meet the highest standards.
- Troubleshoot technical challenges and propose workflow improvements.
- Contribute to R&D and explore emerging technologies like AI, automation, and virtual production.
- 5+ years’ experience in high-end visualisation, CG, or real-time production.
- Expert knowledge of Unreal Engine, with a strong focus on photoreal offline rendering.
- Skilled in lighting, composition, and P material creation.
- Experience with Substance Painter/Designer and P workflows.
- Proficiency in at least one major DCC (3ds Max, Cinema 4D, Blender) plus an offline renderer (V-Ray, Corona, etc.).
- Ability to manage complex assets and deliver consistent, high-quality results.
- Strong problem-solving skills, proactive mindset, and excellent communication.
- Interest in emerging tech and workflows—especially AI, automation, and process optimisation
- Willingness to test, evaluate, and integrate new tools to improve speed, quality, and scalability
- A future-facing mindset that looks for smarter, more efficient ways of working
At HF, we’re passionate about blending creativity and technology to deliver groundbreaking work. We thrive on problem-solving, encourage innovation, and give our people the freedom to make their mark. As Lead Unreal Engine Artist, you’ll not only create stunning visuals — you’ll help define the future of our real-time pipeline.
If you’re ambitious, collaborative, and ready to take on a rewarding role at the forefront of real-time visualisation, we’d love to hear from you.
✨
Apply now and help us set new standards for Unreal-powered creativity.
- Mid-Senior level
- Full-time
- Other
- Industries:
Media Production
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LocationLondon, England, United Kingdom
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