Senior Platform Backend Engineer
Listed on 2026-09-13
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Software Development
Backend Developer, Senior Developer, Software Engineer, Game & 3D/XR Development
Uk
Zone A: £75,400 – £113,000 GBP gross
Senior Software Engineer, BackendUnity Studio is our industry focused, cutting-edge, browser-based real-time 3D authoring tool. Studio's next chapter takes it into gaming, with an ambitious vision for how real-time 3D experiences are created, shared, and played on the web. As a Senior Backend Engineer on the Unity Studio team, you will own the cloud services behind the product: real-time multi-user collaboration, build and publishing pipelines, and the platform APIs the editor is built on.
You will join a fast-moving, cross-functional team where your work ships quickly and directly shapes the product. You will collaborate closely with engineers, designers, and product managers from day one. As a senior member of the team, you will help set the technical direction, raise the engineering bar, and mentor others as the team grows.
Unity Studio is our industry focused, cutting-edge, browser-based real-time 3D authoring tool. Studio's next chapter takes it into gaming, with an ambitious vision for how real-time 3D experiences are created, shared, and played on the web. As a Senior Backend Engineer on the Unity Studio team, you will own the cloud services behind the product: real-time multi-user collaboration, build and publishing pipelines, and the platform APIs the editor is built on.
You will join a fast-moving, cross-functional team where your work ships quickly and directly shapes the product. You will collaborate closely with engineers, designers, and product managers from day one. As a senior member of the team, you will help set the technical direction, raise the engineering bar, and mentor others as the team grows.
- Design, build, and operate the backend services behind real-time collaborative editing, game publishing, and content delivery
- Own systems end-to-end - from design and implementation through deployment, monitoring, and running them in production
- Evolve how the platform scales - stateful real-time workloads, session routing, and service fleets in a cloud-native environment
- Define the APIs and service contracts that the editor and partner teams build against
- Strengthen our infrastructure and delivery practices - infrastructure as code, CI/CD, and automated deployment
- Work closely with product and design to turn ambiguous problems into shipped, reliable features
- Champion reliability and observability, and help the team respond to and learn from production issues
- Mentor other engineers and raise quality across the team through code review and design feedback
- Substantial professional experience designing, building, and operating backend services in production
- Strong proficiency in one or more modern backend languages, and the flexibility to work across several
- Solid grounding in distributed systems - API design, data persistence, state management, and the trade-offs between them
- Hands-on experience with cloud platforms and containerized, orchestrated deployments
- A track record of owning services in production, including monitoring, debugging, and incident response
- Pragmatism and comfort with ambiguity - you ship iteratively and make sensible trade-offs under real deadlines
- Clear communication and easy collaboration with both technical and non-technical colleagues
- Experience with real-time or multiplayer systems - Web Sockets, collaborative editing, or state synchronization
- Experience with the Unity Engine or other interactive 3D technology
- Experience building backend services for games or interactive media
- Relocation support is not available for this position
- Work visa/immigration sponsorship is not available for this position
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