Game Physics Systems Developer
Job Description & How to Apply Below
As a Game Physics Systems Developer, you’ll build core physics systems from scratch. Your focus will be on exploring the latest physics simulation techniques and ensuring high code quality. Collaborating with our team of designers and artists, you'll create easy-to-use and effective physics solutions tailored for our engine's requirements.
Key Responsibilities:
• Build and maintain physics systems for a proprietary engine
• Research advanced techniques in real-time physics
• Program rigid body and fluid simulation systems
• Ensure code quality through testing and verification
• Work closely with designers to optimize user functionality
Requirements:
• Bachelor's degree in Computer Science or related field
• Minimum 2 years' experience with physics engines
• Proficiency in C++ and a strong technical background
• Experience with in commercial C++ game engines
• Self-motivated with excellent communication skills
Excel in physics programming at our technology-focused company!
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