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Senior CGI Data Model Artist England, United Kingdom

Job in London, Greater London, W1B, England, UK
Listing for: Oliver UK Group
Full Time position
Listed on 2026-03-09
Job specializations:
  • Creative Arts/Media
    Digital Media / Production, Computer Graphics / 3D / Animation
Job Description & How to Apply Below

Established in 2004,
OLIVER is the world’s first and only specialist in designing, building, and running bespoke in‑house agencies and marketing ecosystems for brands. We partner with over 300 clients in 40+ countries and counting. Our unique model drives creativity and efficiency, allowing us to deliver tailored solutions that resonate deeply with audiences.

As a part of The Brandtech Group
, we’re at the forefront of leveraging cutting‑edge AI technology to revolutionise how we create and deliver work. Our AI solutions enhance efficiency, spark creativity, and drive insightful decision‑making, empowering our teams to produce innovative and impactful results.

Location: London, England, United Kingdom

About the role

OLIVER is looking for a talented CGI Data Model Artist to join our CG‑AI Studio. This role plays a key part in delivering high‑quality 3D assets for use across multiple digital and real‑time platforms, working closely with DCC tools, real‑time technologies and AI‑driven workflows.

The role is fast‑paced and collaborative, working across multiple projects to deliver production‑ready assets used across a range of digital channels, from high‑end visual marketing to real‑time experiences.

You will be responsible for creating, preparing and maintaining high‑quality 3D assets, ensuring they meet creative, technical and brand standards across established production pipelines.

You will work closely with Project Leads, communicating clearly around tasks, timings and requirements, while contributing positively to workflows, standards and team culture.

What you will be doing
  • DCC Asset Creation & Preparation
    • Create, refine and maintain high‑quality 3D assets within the studio’s DCC pipeline (i.e. 3ds Max, Maya etc)
    • Build assets to meet project, technical and brand requirements, including:
      • Clean and appropriate topology
      • Accurate scale, orientation and transforms
      • Consideration of optimisation requirements for downstream use
      • Consistent file structuring and naming conventions
    • Create high‑quality 3D assets from scratch, including both hard‑surface and soft‑surface elements, accurately interpreting references, design intent and real‑world detail.
    • Create assets with a strong focus on photorealism, ensuring modelling detail, surface quality and material response are all accurately reflect real‑world references.
    • Apply UV mapping and create/assign materials and shaders in line with studio standards.
    • Prepare assets in a way that supports efficient downstream use within real‑time environments.
    • Maintain quality, consistency and brand custodianship across all delivered assets.
  • Real‑Time Asset Setup & Layout
    • Prepare and integrate assets into real‑time engines, including Unreal Engine, as part of the production process.
    • Support asset import, setup and validation, ensuring assets are correctly structured and ready for use.
    • Set up and adapt materials and material instances to meet project and brand requirements.
    • Apply an understanding of modern real‑time lighting workflows and their impact on asset and material behaviour.
    • Work with modular or node‑based material systems (experience or willingness to learn).
    • Support asset layout and scene organisation where required.
    • Identify and troubleshoot asset, material or setup issues within real‑time environments.
    • Collaborate with Project Leads and other disciplines to ensure assets meet creative and technical expectations.
  • Work with Project Leads to deliver assets on time and to specification, supporting daily and weekly milestones.
  • Collaborate closely with global teams, maintaining clear and professional communication.
  • Contribute to the development and refinement of studio workflows, tools and best practices.
  • Support and mentor junior team members as the department grows.
  • Share knowledge and contribute to the continuous improvement of the CG‑AI Studio.
  • Bring a proactive, team‑focused and solutions‑oriented mindset.
What you need to be great in this role
  • Demonstrable experience delivering photorealistic 3D assets and materials for high‑end visual or real‑time outputs.
  • Proven experience in a similar CGI / 3D asset or data‑modelling role.
  • Strong hands‑on experience with 3ds Max and/or Maya
    .
  • Solid…
Position Requirements
10+ Years work experience
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