Lead Animator - ILM
Listed on 2026-03-12
-
Creative Arts/Media
TV / Film Production, Video Game, Music / Audio Production -
Entertainment & Gaming
TV / Film Production, Video Game, Music / Audio Production
We are looking for a Lead Animator who reflects the innovative spirit, creative talent and collaborative mindset that defines ILM.
A Lead Animator is responsible for supporting the Animation Supervisor in designing and creating the motion of digital characters/vehicles/props within a shot or sequences of shots on a production. They help to determine and drive the aesthetic and technical approach to the animation, overseeing a team of animators to achieve this goal in the allotted production time frame.
What You’ll Do:Responsible for leading a team in the creation of outstanding animation for digital creatures/humans, vehicles and props within a shot, using various animation software programs.
Comprehend and execute direction from the Animation Supervisor.
Oversee the work of entry, mid and senior level animators and provide day-to-day support and guidance at the discretion of the Animation Supervisor.
Participates as a team member in helping determine various aesthetic and technical solutions; provides feedback to other members of the production by attending dailies on a regular basis.
Aid in the training/mentoring of new Animators
Help drive the design and execution of animation tools required to achieve the goals of a given production
Be instrumental in helping the Director and Animation Supervisor to find the behaviour and acting style of key characters, as well as working hand-in-hand with the rigging department to develop their rig and facial performance setups
Expected to perform hands-on shot work on show to set the desired look and standard to be met be the team, and potentially provide reference (video and occasionally motion capture performances), to assist the animation team in hitting these goals
What We’re Looking For:Significant proven experience in VFX Animation Projects at a Lead level and proven ability to deliver complex shots to the highest level of quality.
Expert knowledge of traditional animation principles, acting (facial & body), film production and compositional design while demonstrating exceptional skills as an animator based as evidenced by portfolio, demo reel and references.
Comprehensive knowledge of camera terminology/lensing and the camera’s role in aiding compelling story-telling
Advanced drawing skills to help communicate desired posing/collaborative drawovers for animator feedback not essential, but very much considered a strong asset
Experience working in collaboration with Animation Supervisors
Excellent organisation, honesty and communications skills
Proficiency with Linux desired.
Expert knowledge of Maya, proprietary and other software programs
Knowledge of chaining and constraint techniques
As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.
This role is Hybrid, which means the employee will be required to work 2 days on-site per week at a Company designated location, and occasionally from home.
#J-18808-LjbffrTo Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search: