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Lead Crowd Technical Director - ILM

Job in London, Greater London, W1B, England, UK
Listing for: Disney Interactive
Full Time position
Listed on 2026-08-10
Job specializations:
  • Creative Arts/Media
    Computer Graphics / 3D / Animation, TV & Film Production
Job Description & How to Apply Below
Job Summary:

Position Summary The Lead Crowd TD is responsible for executing the creative and technical direction of a show, ensuring the vision of the VFX Supervisor is met with high-quality, efficient solutions. You will support, mentor and guide artists and solve production roadblocks. In conjunction with the Crowd Supervisor you will contribute to the evolution of crowd tools and workflows, while leading a sequence or a show.

What You’ll Do:

Lead and manage a team of crowd artists both technically and artistically ensuring the vision of the show supervisor is met, providing creative feedback at a shot and sequence level

Lead the direction and development of shot templates and tools. Collaborating with other crowd artists to implement efficient solutions that enable the smooth running of the show Gather, edit and maintain the show motion library to meet artistic and technical show requirements, while assisting with the planning and direction of motion capture shoots

Manage crowd agent setups for the show, collaborating with upstream departments to troubleshoot issues. Set up and maintain agent variation logic to effectively balance diversity and performance

Manage show setup for small to medium shows

Mentor crowd artists on Houdini workflows and proprietary pipeline tools, while maintaining comprehensive technical documentation

Work with Production and Artists to understand and assign tasks, meet the show deadlines and provide shot/sequence feedback

Identify, troubleshoot and problem solve complex issues throughout the crowd pipeline

Collaborate and communicate with R&D and Pipeline Engineers in order to implement efficient and effective ways to problem solve issues around the crowd pipeline

Attend relevant meetings on shots, sequences, and production

Support with recruitment and staffing of the crowd team

What We’re Looking For:

Proven strong experience working on high end VFX or animated feature film productions Previous experience in a leadership or mentoring role Expert knowledge of Houdini for Crowds Extensive understanding of crowd behaviour, including human crowds, swarming insects, combat choreography and animal behaviours

Strong knowledge of cinematography and composition with a passion for storytelling

Highly proficient at VEX and Python Proficiency with Linux including shell scripting

Exceptional problem-solving skills with the ability to address technical and artistic obstacles

Excellent leadership, communication and organizational skills

Nice To Have:

Experience with motion capture retargeting, motion editing, creature simulation including cloth and groom

Working familiarity with C/C++Closing date: 31st August 2026

This role is Hybrid, which means the employee will be required to work 2 days on-site per week at a Company designated location, and occasionally from home.

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