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Paint & Roto Artist

Job in London, Greater London, W1B, England, UK
Listing for: Framestore
Full Time position
Listed on 2026-08-27
Job specializations:
  • Creative Arts/Media
    Computer Graphics / 3D / Animation
Job Description & How to Apply Below
Description We are looking for experienced Paint and Roto Artists to work closely with Compositors to help them integrate all elements of an image, including CG and live action, to create film visual effects shots. This includes creating mattes for CG hold-outs as well as using various techniques and software to remove items such as wires, rigs and tracking markers.

Responsibilities:

Creating roto mattes for Compositors to use and having a comprehensive understanding of how these mattes will be used Using patches and frame-by-frame painting techniques to remove rigs and tracking markers

De-graining and re-graining paint work before it leaves the department

Having an understanding of 3D tracking and being able to create 1, 2 and 4 point tracks

Creating foreground mattes for Animators to use within Maya Using Linux to navigate around and create shot directories

Creating and reconstructing a picture that doesn't exist

Using expressions within Nuke to help aid paint work Having an understanding of the 3D environment within Nuke, being able to use geo data to project clean plates and understanding how to use UV projections

Being able to accurately bid on how long paint and roto shots will take to complete

Learning and developing specific Framestore gizmos and workflows

Completing basic composites in Nuke and demonstrating keying, grading, re-timing and screen insertion skills

Demonstrating a willingness to learn new techniques and software and to sharing this knowledge with other artists in the department

Requirements

Essential

Skills:

Must have at least 12 months experiece in a Paint & Roto position

Traditional art and design skills including a knowledge of composition and colour

Previous use of Nuke Prior knowledge of a Linux based operating system

An understanding of motion blur and how it affects mattes and patches

Prior use of a roto-scoping package, ideally SilhouetteA desire to learn new techniques and teach fellow artists

An Arts or Science degree in a moving picture or art related subject

Excellent organisational and communication skills

Team-working abilities

The ability to take criticism and feedback

Good problem solving skills and the ability to work collaboratively with other artists

Desirable

Skills:

Prior experience in a Paint and Roto role3D Maya interface experience

An understanding of Python scripting and how to use this to create and edit Framestore gizmos

Planar and point tracking software experienceA general understanding of the VFX production and comp workflowsA knowledge of photography and practical lighting​​

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Category Film
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